THE LINEUP

Arcade Games

Every game on the Hyve Arcade runs on-chain with immutable scoring, session tracking, and full Xbox/PlayStation controller support. Connect your wallet, insert HYVE, and play.

Breakout Powerups ● Live

HyveBreak

Classic brick-breaker reinvented for the blockchain. Smash through procedurally-generated levels, collect devastating powerups, and compete on immutable on-chain leaderboards.

Gameplay

Control a paddle at the bottom of the screen and bounce a ball to break all bricks in each level. Bricks come in multiple types — standard, hardened (2-hit), and indestructible barriers that force strategic angles. Clear all breakable bricks to advance. Every 3 levels the game introduces new brick patterns and faster ball speeds.

Sessions are tracked on-chain from the moment you press Start. Your score, level reached, bricks broken, combo multiplier, and time played are all recorded immutably when the session ends.

Powerups & Drops

Fire Ball

Burns through all bricks without bouncing — devastating on packed rows.

Wide Paddle

Doubles paddle width for easier catches. Stacks with other powerups.

Multi-Ball

Splits into 3 balls — triple the destruction but triple the chaos.

Magnet Paddle

Ball sticks on contact — aim your next shot precisely.

Laser Cannon

Shoot bricks directly from the paddle. Limited ammo, massive points.

Safety Net

Invisible barrier below paddle catches the ball once before vanishing.

Scoring & Combos

Base points per brick vary by type (10 for standard, 25 for hardened). The combo system rewards consecutive hits without the ball touching the paddle — each consecutive brick adds a multiplier (2x, 3x, up to 10x). Powerup kills count toward combos. Your best combo is tracked as a permanent stat.

Achievements

Brick Layer — Break 1,000 bricks
On Fire — 10x combo
Speed Demon — Clear a level under 30s
Arcade Master — Reach level 20
Perfect Clear — Clear all bricks without losing a life
Marathon — Play for 60 minutes total

Controls

Keyboard

Move paddle
Space Launch ball / Pause
Z Fire laser (when equipped)

Mouse

Move → Paddle follows cursor
Click → Launch ball / Fire

Xbox / PlayStation Controller

Left Stick Left Stick Move paddle
A Launch ball
X Fire laser
Start Options Pause
LB/RB L1/R1 Nudge paddle
Full Gamepad API support — Xbox One/Series, PlayStation DualShock 4 & DualSense, and most XInput/DirectInput controllers are auto-detected. Vibration feedback on ball contact and powerup pickups.
Maze Chase Ghost AI ● Live

HyveMan

The arcade classic reborn on-chain. Navigate a neon maze, eat every dot, dodge five distinct ghost AIs, grab power pellets to turn the tables, and collect fruit bonuses while chasing the high score.

Gameplay

Navigate HyveMan through a maze filled with dots. Eat all 240 dots on each level to advance. Four power pellets in the corners let you turn the ghosts blue and eat them for escalating bonus points (200 → 400 → 800 → 1600). Fruit bonuses appear twice per level near the center for extra points.

Each level increases ghost speed and reduces frightened time, making later levels incredibly tense. The maze layout evolves every 4 levels with new wall patterns and tunnel positions. Every session is recorded on-chain with dots eaten, ghosts eaten, fruits collected, and time survived.

Ghost AI — Five Unique Personalities

Blinky (Red)

The aggressor. Directly targets HyveMan's current position. Gets faster as dots are eaten — "Cruise Elroy" mode when few dots remain.

Pinky (Pink)

The ambusher. Targets 4 tiles ahead of HyveMan's facing direction, trying to cut you off at the pass.

Inky (Cyan)

The wild card. Uses a complex vector calculation between Blinky and HyveMan to pick unpredictable targets. The hardest ghost to read.

Clyde (Orange)

The shy one. Chases HyveMan when far away but retreats to the bottom-left corner when within 8 tiles. Creates a natural safe zone.

Sue (Purple)

The flanker — exclusive to HyveMan. Mirrors Pinky's targeting but from the opposite side, creating pincer formations with the other ghosts.

Fruit Bonuses

Fruits appear at the maze center after 70 and 170 dots eaten. Each level features a different fruit with increasing value:

100 300 500 700 1000 3000 5000

Achievements

Dot Muncher — Eat 10,000 dots total
Ghost Hunter — Eat all 5 ghosts in one power pellet
Fruit Salad — Collect every fruit type
Perfect Maze — Clear a level without dying
Ghost Train — Eat 4+ ghosts in a single power pellet 3 times in one game
Maze Master — Reach level 10

Controls

Keyboard

Move HyveMan
W A S D Alternative movement
Space Start / Pause

Xbox / PlayStation Controller

Left Stick Left Stick Move
D-Pad D-Pad Move (precise)
A Start game
Start Options Pause

Touch

Swipe in any direction to move
Tap to start / pause
Full Gamepad API support — Xbox, PlayStation, and generic controllers auto-detected. D-Pad recommended for precise cornering. Vibration on ghost contact and death.
PvP Combat Staked HYVE ● Live

HyveWar

Real-time PvP combat arena with HYVE staked on every match. Battle opponents head-to-head, build your ELO rating, and climb the ranked leaderboard. Winner takes the pot.

Gameplay

HyveWar is a real-time competitive combat game. Both players stake HYVE to enter a match. The smart contract holds the stakes in escrow while you battle. The winner receives the combined pot minus a small protocol fee. Matches are tracked on the RetroWarPvP and RetroWarLeaderboard contracts with full ELO rating calculations.

Each player controls a fighter with attack, block, and special abilities. Matches last up to 90 seconds — if time runs out, the player with more HP wins. Disconnects are handled by the contract as forfeits.

Features

Staked Matches

Both players stake HYVE. Winner takes all minus protocol fee. Stakes are held in the PvP contract escrow.

ELO Rating

Every match updates your ELO on the immutable leaderboard contract. Win streaks multiply gains.

Tournaments

Enter bracket tournaments via the Tournament contract. Prize pools funded by entry fees and sponsors.

Anti-Cheat

Server-authoritative game state with client prediction. Inputs are validated on the server and hash-committed on-chain.

Controls

Keyboard

W A S D Move
J Light attack
K Heavy attack
L Block
Space Special ability

Xbox / PlayStation Controller

Left Stick Left Stick Move
X Light attack
Y Heavy attack
LB L1 Block
RB R1 Special ability
RT R2 Dodge
Full Gamepad API support — Xbox, PlayStation, and generic controllers. Vibration feedback on hits, blocks, and KOs. Analog stick dead-zone calibration for precise movement.

Universal Controller Support

All Hyve Arcade games use the Web Gamepad API for native controller support. Plug in your controller, open the game, and it's auto-detected — no configuration needed.

XboxOne / Series X|S / 360
PlayStationDualShock 4 / DualSense
NintendoSwitch Pro / Joy-Con
GenericXInput / DirectInput

Ready to Play?

Connect MetaMask, insert HYVE, and start gaming.

HyveBreak HyveMan HyveWar

Or grab an Arcade Pass NFT for free monthly credits and revenue share.